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A first-person farming horror allegory

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A broken man. An abandoned farm. A sinister presence.

From the creator of The First Tree comes We Harvest Shadows, a first-person narrative game with farming and horror elements. Players take control of Garrett, a transplant from the city who has exiled himself to an abandoned farm for the rest of his life. He thinks the world is better without him in it.

Each new day brings a new to-do list. Players will fix up their house, care for livestock, and improve their farmstead, all while exploring the hundreds of acres surrounding the farm. But in the quiet of the lonely nights, something stirs. Is Garrett truly alone? Or is something stalking him from the shadows?

Taking inspiration both from slow P.T.-style psychological horror games and Edith Finch-style personal first-person titles, this game plays on poignant horror themes to gradually imagine a terrifying vision that Garrett must save himself from—until the soul-shaking end.

Featuring a cinematic soundtrack, gorgeous visuals, and an intimate story, We Harvest Shadows is a gaming experience unlike anything else. It is relaxing yet terrifying. It’s beautiful yet ugly. It’s the type of experience which sits with you for years after the closing credits.

  • The Work

    A new to-do list each day compels the player to build up their farm and unlock new tools, paths, and vehicles.

  • The Shadows

    The lonely nights can destroy you. Can you make it through the many nights and reach the dawn?

  • The Land

    Time passes and weather changes as the player completes their chores and explores the land.

  • The Story

    An intimate story written by David Wehle, inspired by his experiences with isolation and self-hatred.

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